π Changelog
What changed in UrbanPact, newest first.
June 12, 2026
- π Fixed: "Full City" milestone now reachable. The milestone for constructing every building type was previously impossible to earn because it counted Tier 3 specialty buildings β which cities are only allowed to build 2 of. The count now only includes standard buildings.
- π€ Fixed: Trade Route milestone now awarded to everyone in the city. City members who weren't the mayor or trade minister didn't receive the Entrepreneur milestone when their city completed a trade route. Everyone in a qualifying city now receives it, and anyone missed has been credited retroactively.
- π Scratch ticket results now always display the same number of lines β no more inconsistent message sizes between wins and losses.
- π Your hourly tick report now includes trade activity. When your city sends or receives goods via a trade deal, it's listed in the tick report so you can see what moved and to/from which city.
- π€ The
/refercommand now sends a clickable link you can forward directly to a friend β tap it on mobile to open the bot and join via your referral. - π The website guide now has Back to top links after each section.
June 11, 2026
- π’ New: Trade deals between cities. A city's Mayor or Trade Minister can offer resources to another city and ask for goods in return β the other side accepts, counters, or declines, and counters bounce back and forth until there's a deal. Agreed deals run every hour β except deals carrying rare Tier 3 goods, which travel by caravan once a day at 5 PM. Both sides always transfer together or not at all. Your first completed trade deal is the path to Entrepreneur tier.
- π¨ The Crafting panel now shows your city's stockpile of all six craftable goods whenever there's no build project underway.
- β© Rush Token now lasts 2 hours (was 30 minutes). Still 500 gold.
- π· Hired Help now lasts 2 hours (was 1 hour). Still 500 gold.
- π· Hired Help is now stored in your inventory like Rush Tokens β buy it whenever, then activate it from the Crafting panel when you're ready for a crafting blitz. Activating another while one is running adds 2 more hours to the clock.
- π€« Secret milestones exist. They don't appear on any list until the moment you earn one. There's at least one out there already β and scratch tickets might be involvedβ¦
- π Daily Tops! Every evening at 5 PM the community chat crowns the day's champions: Top Crafter, Top Gatherer, Biggest Earner, Rising Star, and the Luckiest Scratch. Days run 5 PM to 5 PM β make yours count.
- π Fixed: the website's Building Encyclopedia overstated costs for cities with 2+ citizens. Treasury costs never actually grow with population, and crafted goods (Planks, Bricks, Steelβ¦) grow much more slowly than raw resources β the cost calculator now matches what your city really pays.
- π¨ Fixed: the Crafting panel showed a blank section when your city had a build project that didn't need any crafted materials. It now shows the city's stockpile of craftable goods in that case.
- π’ Ending an active trade deal now asks for confirmation before canceling β no more accidental closures.
- π’ Trade deals now support multiple resources per side β include up to 5 resources on each side of a deal. All items still transfer together or not at all.
June 10, 2026
- π Fixed: the "π Return to City" button at the end of a camping trip didn't work. Camping exits now work, with your gear converting to gold as designed.
- βοΈ Fixed: tools that reached level 3 or 5 while crafting never earned the π¨ Skilled and βοΈ Master Craftsman milestones. They do now β and everyone affected received theirs retroactively.
- πΊ The Resource Explorer milestone now requires gathering all 7 raw resource types (treasury no longer counts). Players who already earned it keep it.
- π Clarified camp housing vs city housing: they're separate ladders. Your camp cottage waits at the campsite between trips; your city home is upgraded separately. The end-of-trip message now explains this.
- π Fixed: the Workbench and Crucible showed a gather bonus they never actually gave. Only the four gathering tools (Axe, Pickaxe, Scythe, Shovel) boost gathering β your tool list now says so correctly.