🏙 UrbanPact

Team city-building on Telegram

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🏠 The Estate Track

Your personal home, its tiers, and the customisation that goes in it.

What each home contributes to your city, per hour
Your house pays your city treasury every hour whether you are playing or not — and the ladder steepens sharply at the top.
Tent
5💸/hr
Shack
10💸/hr
Cabin
18💸/hr
Cottage
28💸/hr
Townhouse
40💸/hr
House
60💸/hr
Manor
90💸/hr
Estate
150💸/hr
Read live from the housing table. These values only ever go up: an Estate that paid more yesterday never pays less today.

The Estate track

Every player can own a personal home, purchased with gold — the Estate track, an eight-rung ladder from Tent all the way up to the Estate. Your home does two things: it shows on your /profile as a visible mark of investment, and it contributes treasury to your city every tick — whether you're active or idle. A higher Estate-track tier means a larger passive city contribution. Your profile shows exactly where you sit on the ladder, e.g. "House (6/8)", not just the tier name.

/estate View your current tier on the Estate track, its city contribution rate, and the cost to upgrade. (/house still works as an alias.)
/estate upgrade Purchase the next Estate-track tier. Gold is deducted immediately. (/house upgrade still works.)
TierCostCity treasury/hr
⛺ Tent250g+5
🏚 Shack2,000g+10
🛖 Cabin6,000g+18
🏡 Cottage18,000g+28
🏘 Townhouse45,000g+40
🏠 House90,000g+60
🏛 Manor175,000g+90
🏰 Estate350,000g+150

🏙 The city contribution fires every single hour — even when your queue is empty. An idle player with a Manor still chips in 90 treasury to the city while they sleep — and a maxed Estate contributes more per hour than a Level-4 Town Hall. Your home is your city's second treasury engine.

You don't have to keep checking whether you've saved enough: the first hour your gold reaches the cost of your next tier, your hour report gives you a one-time heads-up ("🏠 You can now afford a Cabin (6,000g) — upgrade with /estate"). It won't nag you while you sit on the gold, and re-arms whenever you cross the threshold fresh — after you upgrade, or if you spend down and save back up.

Decorating your Estate

Once you own a Cottage or better, your /estate panel opens a second door: customization. Buy pets, paint, plants, decorations, and vehicles with your personal gold — a common pet is an afternoon's savings, a legendary one is a real project. There's no separate currency for any of it: everything is priced straight in gold, so rarer pieces simply cost more.

Your Estate tier decides how many of each you can display at once. You can own more than you can show — the rest sit safely in your collection, waiting for the day your house is big enough. Nothing you buy is ever lost or taken away, and swapping what's on display costs nothing and can be done as often as you like.

Estate tier Cost 🐾 Pets🎨 Paint🪴 Plants🖼 Decor🚗 Vehicles
⛺ Tent 250g
🏚 Shack 2,000g
🛖 Cabin 6,000g
🏡 Cottage 18,000g 1 1
🏘 Townhouse 45,000g 2 2 1
🏠 House 90,000g 4 3 2
🏛 Manor 175,000g 8 4 4 1
🏰 Estate 350,000g 16 5 8 2

Pets double at every rung — each upgrade is a real jump, not a nudge. Decorations open up at a Townhouse, and Vehicles wait for a Manor. Paint is a swap rather than a slot: you always have exactly one color on the walls, and it's the range of colors you can buy that widens as your home grows.

Give a pet a name and it'll show up that way everywhere your Estate is visible — on your /profile, your /estate panel, and your public player page. Like every name you type yourself, it can't contain a slash (/) or an at-sign (@) — chat turns those into links — and a single letter can carry at most four accent marks.

🦸 Special Flair works differently. It isn't bought with gold — it's earned. Join the community chat and you're given the Community Cape for good, and you wear it no matter what home you have — Tent, Estate, or no home at all. It's yours forever, whether you're still in the chat or not.

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Your Identity

By default, UrbanPact uses your Telegram display name everywhere — in the bot, on the website leaderboard, in the activity feed, and on city pages. You can customize this with a nickname and control what strangers see on the website.

Nickname

Set an in-game name that shows instead of your Telegram name everywhere in the game. Useful if your Telegram name is long, awkward, or just not the persona you want to play as.

/nickname TheCrimReaper Sets your in-game nickname (2–32 characters). Letters, numbers, spaces, hyphens, dots, and underscores only.
/nickname clear Removes your nickname. Your Telegram name is shown again.

Your nickname appears everywhere: bot greetings, tick reports, AI advice, the website leaderboard, city member lists, and the activity feed. It does not affect your Telegram identity in any way.

Settings & Preferences

Tap ⚙️ Settings in the menu or send /settings to open your preferences panel. Each option is a toggle — tap the button to flip it on or off. Changes take effect immediately.

If you don't see the ⚙️ Settings button yet, send /menu to refresh your keyboard.

Tick Reports

Your hour report ends its wage line with the net gold for that hour — everything that came in, minus everything that went out, in one number. It's labelled net so you can always tell it apart from the individual lines above it. Gold can move in several places in a single hour (wages, your city's bank dividend, an admission ticket you paid, a share of tickets other people paid at your city's landmarks, an import you supplied as a Tycoon, a Supply Run restocking your shop), and each of those has its own line. The net is the sum of all of them, so you never have to add the report up yourself to check it. If an hour shows a spend on its own line and a minus on the net, that's a part and its total — the net already includes the spend. It's measured against your actual balance rather than added up from the lines, so it counts everything — including anything the report doesn't have a line for. The compact one-line report carries it too.

SettingEffect
🔇 Quiet tickSuppresses the hourly tick report entirely. You still receive medal unlocks and level-up notifications.
📋 Compact tickReplaces the full report with a single summary line — city name, what happened, and wages earned.
💡 Hide adviceRemoves the AI-generated tip from the bottom of each tick report.
🏛 Hide visit storiesSuppresses the short story that follows a building visit. Visit result (rep & prestige earned) still appears in your tick report; only the narrative follow-up is hidden.

Wilderness

SettingEffect
🔕 Quiet wildernessSuppresses quest completion DMs unless exactly 1 quest remains in your queue — so you only hear from it when it's time to queue more.

Crafting

SettingEffect
🔕 Quiet craftingSuppresses craft completion notifications unless you have exactly 1 craft remaining in queue — so you only hear from it when it's time to queue more.

Profile & Privacy

When private profile is on, your Telegram @username is hidden on all public website pages — only your in-game name (nickname or Telegram name) is shown. Your profile is still fully viewable; only the @username is suppressed.

SettingEffect
🔒 Private profileHides your Telegram @username from the website leaderboard, your player profile, city member lists, and the activity feed.

You can also toggle privacy directly with /privacy on or /privacy off — these open the settings panel so you can see the full picture.

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