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Quick answers to the questions players ask most.
Everything in UrbanPact runs on an hourly game tick. Once an hour your wages are paid, your action queue advances one step, build projects and trades move forward, and you get a summary in the bot. You don't need to be online for any of it — it's an idle game, so it keeps running while you're away. See the Start Here guide.
↑ Back to topYour wages land every hour at the tick, straight into your personal Gold 💰. How much depends on your city's prosperity, your role there, and any prestige or wage bonuses you've earned. If you just did something that should pay out, expect it on the next hourly tick — not the instant you do it.
↑ Back to topThey're two separate currencies. Gold 💰 is yours personally — your wages, and what you spend on tools, your Estate, and premium visits. Treasury 💸 belongs to your city — it's produced by the Town Hall and spent on city-level things like imports and exports. You can't spend the city's Treasury as personal Gold, or the other way around.
↑ Back to topLevel 5 for your city's core buildings — Town Hall, Sawmill, Farm, Quarry, Mine, Coal Shaft, Clay Pit, Textile Mill, Market, Bank, Library, Trading Post, Hunter's Lodge and the Chamber of Commerce. Level 5 is the Age of Commerce, which is live. The Craftworks is the exception: it stops at Level 2, where it becomes the Masterwork. Tier 3 specialty workshops and premium landmarks are single-level — you build those once. See the Building Encyclopedia.
↑ Back to topSome raw materials are produced faster than anything uses them — that's normal. What to craft, trade away, or sell is your city's call, and managing those surpluses (and the shortages of the busy materials) is part of the game. The Export Market lets a city turn surplus into Treasury.
↑ Back to topBecause luxuries travel under guard. A wagon of timber goes out with whoever is on the road that hour; a crate of diamonds needs an escort, and an escort is assembled once a day, not on the hour. Any deal carrying a Tier 3 good moves on that daily caravan — the whole deal, both sides, so the two halves still travel together.
There's no setting to speed it up, because the cadence belongs to the goods rather than to the deal — choosing "hourly" for luxuries would mean sending them unescorted. It's also deliberate rather than a gap waiting to be filled: rarity is meant to be felt in time as well as in price. The rule follows the goods, so everyday materials keep moving every tick and anything rare enough to need an escort moves daily.
If you need luxuries sooner than the caravan, that's what one-time offers are for — they settle the moment they're accepted. See the Trade section of the guide.
A premium-building visit buys you a share of that landmark's prestige and reputation, and the Gold you spend goes to the citizens of the city you're visiting. Visiting widely — and being visited — is also how you climb toward becoming a Tycoon. See premium buildings.
↑ Back to topYes — send /visitors for a browsable log of who has visited your city's landmarks and when, along with your total visit count. Your hourly report still calls out visits in the tick they happen, and your city's public page carries the same list.
The tiers run Settler → Citizen → Developer → Entrepreneur → Tycoon, and each unlocks once you've earned enough reputation and Gold (a couple of the higher tiers also want a completed trade route or an Estate tier). Your Profile shows how close you are, and you never lose a tier once you've earned it. See tier progression.
↑ Back to topYour tier decides it — from 6 hours of queued actions as a Settler up to 10 hours as a Tycoon. A Queue Boost consumable can stretch it a little further for a while.
↑ Back to topSend /changelog in the bot for the last week of updates as plain text (/changelog 30 for a wider window), or read the full styled history on the website changelog. The website Activity Feed also updates live as things happen.
You can also get these in the bot: send /faq for the list, or /faq wages (any keyword) to pull one answer straight into your chat.