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📋 Your Action Queue

Queue slots, gathering, idle actions, and how the queue drains.

Your Action Queue

Your queue is a list of actions that fire one per tick, in order. Higher tiers unlock more queue slots, letting you plan further ahead.

Queue depth by tier

TierQueue slotsPlanning horizon
Settler66 hours ahead
Citizen77 hours ahead
Developer88 hours ahead
Entrepreneur99 hours ahead
Tycoon1010 hours ahead

Queue options by tier

Which actions you can queue depends on your personal tier:

TierAvailable queue actions
Settler / CitizenGather resources, Odd jobs
Developer + Workbench 5Gather resources, Queue crafting, Odd jobs
Entrepreneur / TycoonGather resources, Queue crafting, Odd jobs

Opening /queue shows a two-level inline keyboard. Tap 🌾 Gather Resources to pick a resource, or 🔨 Craft Resources (if unlocked) to pick a recipe. A ◀ Back button returns you to the top level. The keyboard stays open in the same sub-menu as you fill your queue — all buttons remain visible even when the queue is full, and tapping one shows you a toast confirming or explaining why it can't be added. A 🗑 Clear Queue button is always present at the bottom.

Editing the queue: once you have actions queued, tap ✏️ Edit Queue to manage them individually. Each action gets / buttons to change its firing order, a button to send it straight to the top, and a to remove just that one — so you can drop a single action, top-deck an urgent one, or reshuffle priorities without clearing the whole queue.

Gather actions

The core action type. When a gather fires, a random amount of the chosen resource (10–25 units) lands in your city's shared stockpile.

/queue_timber Queues one Timber gather. Or use /queue to tap the inline button.
/queue Shows your current queue and how many slots remain.
/queue clear Removes all queued actions.

The seven gatherable resources and their commands: /queue_timber, /queue_stone, /queue_iron_ore, /queue_grain, /queue_coal, /queue_fiber, /queue_clay. (Treasury isn't gathered — it comes from your city's Town Hall.)

If your city has an active build project, resources it needs are highlighted with a ⭐ star in the gather sub-menu — they stay in their normal positions so the layout doesn't shift.

🎲 Gather amounts are randomized — anywhere from 10 to 25 units per action. A little luck is built in.

💸 Where Treasury comes from: your city's Treasury isn't gathered by hand — it's produced by the Town Hall each tick, and topped up when you sell surplus resources through a Customs House (1💸 per unit of most Tier 1 goods). Gathering Tier 1 resources feeds both your build projects and, via exports, the Treasury — so it's the better default while your city is actively constructing.

Queue crafting (Developer + Workbench 5)

Once you reach Developer tier and level your Workbench to level 5, crafting joins your queue options. Each queued craft slot fires once per tick — the same hourly cycle as gathering. It uses ingredients from the city stockpile and sends the output straight back in.

Your hour report shows both sides of the trade: the Crafted line for what you made, and a 🔧 Used line naming every ingredient it drew from the stockpile — the same way your districts and hunting parties report their draw. That matters when your city produces a material in the very same hour your craft consumes it: without the 🔧 line, the material can look like it arrived and then vanished.

If you hold the Master's Charter and your city has a Masterwork, your queued craft runs on a leased crew — and that crew eats 🌾 Grain, one per unit crafted, on top of the recipe. The report keeps that separate on its own 👷 Fed the leased Masterworks crew line, so the grain never looks like a secret ingredient of the recipe.

Output scales with your tool level. The recipe determines which tool applies: Axe for Planks, Shovel for Bricks, Scythe for Rope, Pickaxe for Mortar, Crucible for Iron Ingots/Steel/Charcoal. A higher tool level means more output per tick.

/queue_planks Queue one Planks craft action (requires Axe + Workbench 5 + Developer).

All seven queue-craft commands: /queue_planks, /queue_bricks, /queue_iron, /queue_mortar, /queue_steel, /queue_rope, /queue_charcoal. Or tap 🔨 Craft Resources in /queue.

If the city stockpile doesn't have enough ingredients when the tick fires, the slot silently skips — your queue streak is preserved and the slot is freed for next time. No penalty, no interruption.

Queued crafts count toward the Daily Top Crafter leaderboard alongside workbench crafts. There's also a weekly recognition: when the weekly scoring window closes, a pinned 🏆 Weekly Champions post in the community group crowns a top-3 🥇🥈🥉 podium in up to eleven categories — top cities, most prestigious cities, prestige climbers, gatherers, biggest earners, rising stars, top hunters, top travelers, crafters, crate hunters, and the week's luckiest scratches (categories with no qualifying players are skipped).

Everything you can queue

Your queue holds more than gathering. These are every action that can take a slot — some need a building, a tool or a tier before they appear, but all of them compete for the same slots and fire in the same hourly order.

ActionWhat it doesExplained in
GatherCollect a raw resource into your city's shared stockpile.On this page →
🧹 Odd jobsTake casual work for personal gold instead of resources. Always available, needs nothing.On this page →
🔨 CraftTurn raw materials into a Tier 2 good without tying up your workbench.On this page →
🏛 Visit a landmarkTravel to another city's premium building for reputation and a share of the gate.Its own page →
🎒 Mount an expeditionA long hunting trip that returns a haul of pelts.Its own page →
🛒 Market RunA Tycoon's licensed import run for luxury goods.Its own page →
📦 Supply RunRestock every shop you own in one city in a single action.Its own page →

Odd jobs

Sometimes you need gold more than your city needs resources. Queue an odd jobs action to spend the tick earning personal gold instead of gathering for the stockpile. It's available at every tier — reach for it whenever you'd rather bank cash than add to the stockpile.

/queue_oddjobs Queues one odd jobs action. Earns 50–100g personal gold that tick. No rep, no city contribution. (The old /oddjobs still works.)

Odd jobs keep your queue streak going — you're counted as active, not idle.

Idle players

Even with an empty queue, you're still contributing — just less. Three things happen automatically each tick when you're idle (your queue streak resets if the tick fires with nothing queued):

You still miss out on rep and the larger active gather amounts — active players will always pull ahead faster — but being offline never means being useless to your city.

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